John Feil and Marc Scattergood (2005). Beginning Game Level Design. Thomson Course Technology ISBN: 1-59200-434-2. Jesse Schell (2008). The Art of Game Design: A book of lenses. (ISBN 978-0-12-369496-6) Shneiderman, Ben and Catherine Plaisant (2004). Designing the User Interface: Strategies for Effective Human-Computer Interaction. 4th ed. Boston, MA: Pearson/Addison-Wesley. Cennydd Bowles and James Box (2010). Undercover User Experience Design. New Riders (ISBN 13-978-0-321-71990-4). Bibliografia Secundária:A fornecer no decorrer das aulas.: nullnull